![]() ![]() Since this patent was filed long after the PlayStation 5 released, it demonstrates if nothing else that an upgraded PS5 is on Sony's mind and has been for some time.ĭespite the patent's age, it's too early to tell if Sony will follow through with this design and pave a multi-GPU future for console gaming, or if it was just a concept the company wanted to patent before anyone else. The document mentions a "'light' version" with one GPU and a "'high-end' version" with two GPUs, as well as more storage and processing, which sounds suspiciously like what Sony did with the PlayStation 4 and PS4 Pro, minus the extra graphics card. However, the dual-GPU console patent might imply that a "PS5 Pro" of sorts is in the works. Sony also patented wireless controller chargers and a new VR headset, and neither product is available (yet). Normally, patents are just proof of ideas and concepts, not anything tangible. The plans also include ideas to implement dedicated cloud gaming. The patent features don't just end at giving games a graphical boost, though. If Sony were to transform this dual-GPU console patent into a real "PS5 Pro" console, virtually every game could live up to that promise. The PS5 touts graphical advantages such as 4K gaming at 120fps, but in reality this is a pipe dream for all but eight titles so far. Using two graphics cards in tandem like this is a common practice among hardcore PC gamers, as it provides benefits such as increased resolutions and framerates. One graphics card renders part of the graphics, and the second picks up from where the first card left off to complete the image. ![]() But, the design is a little more complicated than simply brute-forcing more teraflops out of the platform.Īccording to the patent, the dual-GPU console would work as a one-two punch. Double the cards, double the graphical power. What makes this patent so special is that it borrows a page from the PC gamer playbook by stuffing two GPUs into the console. In the first month of 2019, long before the PS5 was announced, Sony filed a patent for a new kind of console. That is probably why Sony has already patented a new console design, which has recently surfaced. Ideally, designs for an upcoming console should blanket the whiteboards of a company shortly after (or before) its precursor hits store shelves. Console manufacturers actively look to the future and stay on the move. So there’s an argument for shelling out on a gaming PC that uses the similar underlying tech as the upcoming consoles, but could offer a lot more power, is upgradable, and has access to literally decades upon decades of games, rather than offer somewhat lackluster backwards compatibility.Įither way, with new games consoles slated to arrive at some point in November and new graphics cards set to come out a little earlier, the second half of 2020 looks to be a great time for gaming hardware fans.In the eternal struggle for console supremacy, a company cannot risk resting on its laurels. But the PS5 isn’t looking to be as affordable as the PS4 was at launch, likely costing around $500. Gaming PCs are far from cheap with many costing well north of $1,000. If Big Navi does indeed come out before the PS5 and Xbox Series X then there’s a chance it could prompt people to opt for a gaming PC over a new console. ![]() That could not only result in more powerful graphics cards, but also ones that are aggressively priced as AMD and Nvidia duke it out for the top position. Big Navi is a halo product, enthusiasts love to buy the best, and we are certainly working on giving them the best.”īut if nothing else Big Navi could bring more competition into the high-end graphics card arena for gaming PCs. “This will be our first RDNA 2 base product. “One of the things on the gaming side is there's a lot of excitement for Navi 2 or what our fans have dubbed as the Big Navi,” said Kumar in a presentation for the Bank of America Securities Global Technology Conference transcribed by Seeking Alpha.
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